CG数据库 >> Maya教程 V-Ray光影着色技术训练视频教程 创建逼真的材质

在这一系列Maya的V-Ray教程中,我们会一步一步学习V-Ray着色器是如何工作的,以及我们如何修改和堆叠起来,以创建逼真的材质。

我们将讨论BRDFs,反射率曲线,与不同的组件的分层以创建复杂的材质。

我们也期待创造许多不同类型的着色器,如金属漆,冰块,并为我们的蜗牛资产的各种昆虫的纹理。

你会获得一些的的V-Ray阴影工具更专业的功能,良好的整体理解。

In this series of V-Ray and Maya tutorial, we’ll examine step by step how V-Ray shaders work, and how we can modify, and stack them to create realistic materials.

We’ll cover BRDFs, reflectance curves, and the layering of different components to create complex materials.

We’ll also look at creating many different types of shaders, such as metallic paint, ice cubes, and various insect textures for our snail asset.

You’ll gain a good overall understanding of some of the more expert features of the V-Ray shading tools.

By the end of this V-Ray and Maya training you’ll have a deeper understanding of advanced shading techniques using V-Ray in Maya.


Maya教程 V-Ray光影着色技术训练视频教程 创建逼真的材质的图片1

发布日期: 2015-2-4