CG数据库 >> Houdini教程 水流体特效模拟全面基础培训视频教程

在本Houdini教程中,你会得到的用于创建和控制流体模拟的基本使用。

我们覆盖粒子流体现有工具,但我们也深入比以前到由现有工具创建获得我们的模拟控制的网络更深。

我们来看看在流体发射器的“流体对象”工具和FLIP坦克工具。

我们将了解如何使用控制泵和水槽工具不羁的模拟。

我们还将玩弄特殊流体参数如粘度,学习如何漂浮的小船在一个虚拟的海洋,,并通过其他真实世界场景给你工作流体在Houdini的工作知识的。

In this Houdini tutorial you’ll get an overview of the basic concepts used to create and control fluid simulations.

We cover the particle fluid shelf tools, but we also dive deeper than before into the networks created by the shelf tools to gain control of our simulations.

We’ll take a look at fluid emitters, the “Fluid From Object” tool, and the FLIP Tank tool.

We’ll find out how to control unruly simulations using the Pump and Sink tools.

We’ll also play around with special fluid parameters like viscosity, learn how to float a boat in a virtual ocean, and work through other real world scenarios to give you a working knowledge of fluids in Houdini.


Houdini教程 水流体特效模拟全面基础培训视频教程的图片1

发布日期: 2015-5-7