在本教程中,我们将学习如何创建深入的过程FX特效工具。
在整个课程中,我们将从零开始看这些工具所需要的步骤。
在使用过程中,我们将介绍高度的程序方法来创建一个曲线纠结生成工具和粒子流仿真工具,同时实现我们自己的粒子系统和粒子部队从无到有所有不使用的Houdini FX license许可证。
为了实现这些工具,我们将广泛实施各种VOP网络里面Houdini将允许我们在我们的设置完全控制。
当我们利用众多的矢量,三角学和属性操作技巧,你会在,可以用来解决面临作为Houdini FX技术总监的问题根本的工作流程和技术获得了宝贵的知识。
在课程结束时,你将有如何处理程序开发工具一个坚实的理解,如何从头开始实现自己的粒子解算器和它全部打包成方便和艺术家友好的Houdini的数字资产。
In this tutorial we’ll learn how to create in-depth procedural FX tools.
Throughout the lessons we will look at the steps required to build these tools from scratch.
In the course we will cover highly procedural approaches to creating a curve tangle generation tool and a particle flow simulation tool, while implementing our own particle system and particle forces from scratch all without the use of a Houdini FX license.
To achieve these tools, we will extensively implement various VOP networks inside Houdini which will allow us complete control over our setups.
As we utilize numerous vector , trigonometry and attribute manipulation techniques, you will have gained invaluable knowledge on fundamental work flows and techniques that can be used to tackle problems faced as an Houdini FX Technical Director.
By the end of the course you will have a solid understanding of how to approach procedural tool development , how to implement your own particle solver from scratch and package it all up into easily accessible and artist friendly Houdini Digital Assets.
发布日期: 2015-8-3