CG数据库 >> Solid Angle HtoA v1.8.0 支持Houdini 14, 15 (Win/Mac/Linux)

SolidAngle MtoA是CINEMA 4D,Maya,softimage和houdini的渲染器,ArnoldRender是著名照片级逼真渲染系统,像怪物的房子贝奥武夫爱丽丝仙境 2012 o Lluvia de albndigas 和更多的电影和广告动画系列的无偏蒙特卡罗光线跟踪。

特点:

All Arnold cameras (perspective, orthographic, spherical, fisheye) with depth of field and advanced shutter controls.

All Arnold lights (point, distant, spot, quad, disk, cylinder, skydome, mesh) with light filters and accurate viewport representation.

Custom Arnold shading network context with a comprehensive list of 106 shaders and utilities.

Atmospheric and background effects.

Volume rendering with support for OpenVDB and particles.

Polymeshes, curves, points with support for displacement and bump mapping and subdivision.

Procedurals, with sample Alembic and mandelbulb implementations.

Accurate motion blur (transform, deform, velocity, acceleration), overridable per object.

Geometry attributes translation as user data.

Optional Arnold properties for objects and cameras.

Render to AOVs, in single or separate files.

Support all Houdini rendering contexts (render region, mplay, render viewer, render COP, batch), with support for AOVs and clickable buckets.

Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.

Instancing.

Multi-camera renders.

DeepEXR support.


Solid Angle HtoA v1.8.0 支持Houdini 14, 15 (Win/Mac/Linux)的图片1

发布日期: 2015-10-10