本教程是关于Blender中UV贴图核心技术训练视频教程,时长:5小时52分,大小:1.9 GB,格式:MP4高清视频格式,教程使用软件:Blender, Krita,作者:Darrin Lile,共44个章节,语言:英语。
分享Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。
blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。
动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
《Blender全面核心训练练视频教程》中文字幕版:视频预览:UV mapping is an essential skill for applying 2D textures to 3D objects. Blender offers a variety of tools for UV mapping complex objects—from game assets to characters for animation. In this course, Blender Foundation Certified Trainer Darrin Lile explores the fundamentals of UV mapping in Blender 2. 8, introducing five hands-on projects of increasing complexity, which allow you to explore different tools and techniques. Discover how to UV map primitive objects, adjust seams, bake texture maps, optimize your UV mapping workflow when working with similar objects, and take your maps into a third-party program like Krita so you can see how textures affects your maps. Plus, learn how to UV map a human character as well as a realistic alleyway.《Blender全面核心训练练视频教程》中文字幕版: