CG数据库 >> Unity游戏UI界面动画设计视频教程

本教程是关于Unity游戏UI界面动画设计视频教程,时长:4小时52分,大小:2.2 GB,MP4高清视频格式,教程使用软件:Unity,附源文件,作者:Alexander Urik,共46个章节,语言:英语。

分享Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。

作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。

Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。

如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。

如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。

Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。

开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

《Unity基础核心技能与工作流程训练视频教程》:Skillshare – Mastering Coroutines in Unity 3D – create UI Animation system to design your gamesThe course begins with a basic explanation of coroutines and why they are so useful.Then you'll learn the difference between normal c# methods, update method and coroutine.Following on, we will start to build our UI animation system driven by coroutines.Our UI Animation will include some advanced techniques like:how to pause and resume the coroutinehow to check if coroutine is runninghow to delay coroutinehow to get a callback from the coroutinehow to start multiple coroutines all at oncehow to write custom yield instructionLater when our system is finished we will export it as Unity3D package so we will be able to use it in our next projects.Our first project where we will use our UI Animation system will be simple animated game Menu. Which will show us the flexibility of our system. The second biggest project will be a complete idle clicker game, full of interactive animations. The interesting fact will be that the game is created very effectively without any update method.In the end, we will learn how to create State machines with the help of coroutines and also one very cool way how to optimize slow methods.Why learn from me?I created this course to share my passion for making games and help others to simplify their work.I am trying to find effective and fast methods to solve problems, so I hope you will find some of my systems and tips and tricks useful also for you.What you’ll learnWhat are coroutines and what they are good forCreate UI Animation SystemCallbacks from coroutinesTrigger Actions When Property is changedProgram Simple Game Without the need of Using Update MethodOptimize slow methods with coroutinesWrite custom yield instructionsCreate simple state machines with coroutinesAre there any course requirements or prerequisites?Mac or PCYou will need to download and install Unity3D 19.1 or laterYou should be familiar with C# and the Unity3D Game Development Engine《Unity基础核心技能与工作流程训练视频教程》: