本教程是关于游戏AI人工智能深度学习训练视频教程,时长:12小时30分,大小:5 GB,MP4高清视频格式,教程使用软件:Unity,作者:Jan Warchocki,共118个章节,语言:英语。
分享Learn how to use powerful Deep Reinforcement Learning and Artificial Intelligence tools on examples of AI simple games!What you'll learnSOLVE THE TRAVELLING SALESMAN PROBLEMUnderstand and implement Genetic AlgorithmsGet the general AI frameworkUnderstand how to use this tool to your own projectsSOLVE A COMPLEX MAZEUnderstand and implement Q-LearningGet the right Q-Learning intuitionUnderstand how to use this tool to your own projectsSOLVE MOUNTAIN CAR FROM OPENAI GYMUnderstand and implement Deep Q-LearningBuild Artificial Neural Networks with KerasUse the environments provided in OpenAI GymUnderstand how to use this tool to your own projectsSOLVE SNAKEUnderstand and implement Deep Convolutional Q-LearningBuild Convolutional Neural Networks with KerasUnderstand how to use this tool to your own projectsRequirementsHigh school mathsBasic knowledge of programming, such as "if" conditions, "for" and "while" loops, etc.DescriptionEver wish you could harness the power of Deep Learning and Machine Learning to craft intelligent bots built for gaming?If you’re looking for a creative way to dive into Artificial Intelligence, then ‘Artificial Intelligence for Simple Games’ is your key to building lasting knowledge.Learn and test your AI knowledge of fundamental DL and ML algorithms using the fun and flexible environment of simple games such as Snake, the Travelling Salesman problem, mazes and more.1. Whether you’re an absolute beginner or seasoned Machine Learning expert, this course provides a solid foundation of the basic and advanced concepts you need to build AI within a gaming environment and beyond.2. Key algorithms and concepts covered in this course include: Genetic Algorithms, Q-Learning, Deep Q-Learning with both Artificial Neural Networks and Convolutional Neural Networks.3. Dive into SuperDataScience’s much-loved, interactive learning environment designed to build knowledge and intuition gradually with practical, yet challenging case studies.4. Code flexibility means that students will be able to experiment with different game scenarios and easily apply their learning to business problems outside of the gaming industry.‘AI for Simple Games’ CurriculumSection #1 — Dive into Genetic Algorithms by applying the famous Travelling Salesman Problem to an intergalactic game. The challenge will be to build a spaceship that travels across all planets in the shortest time possible!Section #2 — Learn the foundations of the model-free reinforcement learning algorithm, Q-Learning. Develop intuition and visualization skills, and try your hand at building a custom maze and design an AI able to find its way out.Section #3 — Go deep with Deep Q-Learning. Explore the fantastic world of Neural Networks using the OpenAI Gym development environment and learn how to build AIs for many other simple games!Section #4 — Finish off the course by building your very own version of the classic game, Snake! Here you’ll utilize Convolutional Neural Networks by building an AI that mimics the same behavior we see when playing Snake.Who this course is for:Anyone interested in beginning their AI journeyAnyone interested in creating an AI for gamesAnyone looking for flexible tools to solve many kinds of Artificial Intelligence problemsA data science enthusiast looking to expand their knowledge of AI