本教程是关于3A级游戏资产建模与纹理制作流程视频教程,时长:5小时,大小:2.7 GB,MP4高清视频格式,教程使用软件:3dsmax,SP,MT,PS,附源文件,共7个章节,作者:Arrimus 3D,语言:英语。
分享3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。
其前身是基于DOS操作系统的3D Studio系列软件。
在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。
3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。
视频预览:Learn from scratch to model and texture 3D assets with professional qualityThe video game industry is a constantly evolving sector and those who want to dedicate themselves to it must be able to keep up and be constantly learning. The 3D artist Paula Sánchez-Ferrero is passionate about video games and, since she started a few years ago, she has advanced in her field by leaps and bounds, having collaborated on AAA projects such as Metro Exodus, Call of Duty: WWII and Overkill’s The Walking Dead .In this course Paula will teach you how to create a realistic 3D modeling with final production quality for video games, using different modeling and texturing programs. In addition, you will learn the necessary bases to be able to perform any other professional asset, as well as the workflows that are used today in the AAA video game industry.