本教程是关于Blender中Eevee渲染引擎使用技术训练视频教程,时长:50分,大小:600 MB,格式:MP4高清视频格式,教程使用软件:Blender,作者:Ethan Snell,共8个章节,语言:英语。
分享Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。
blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。
动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
《Blender全面核心训练练视频教程》中文字幕版:视频预览:Easily the most exciting feature of Blender 2.8's development is the Eevee render engine. Most of us know the highlights by now:Realtime physically-based renderingComparable to modern game engine techMaterial compatibility with CyclesFast volumetricsFull proof way to never wait on Cycles renders again!Ok, that last one is a joke. That would be nice though, wouldn't it? Alas even Eevee has it's pros and cons like any tool. It's not replacing Cycles anytime soon.There's a lot of hype around this new tool and a lot of people are singing it's praises, which is deserved. But there's far fewer people talking about Eevee's short-comings and significant changes to workflow it requires, especially if you're not a competent game artist already.In this course, Ethan goes into great detail about the pros, cons, and quirks of Eevee. Whether you're finding Eevee overwhelming or underwhelming, this course is a must watch.What You'll Learn:Collections showcase - While this organizational feature isn't an Eevee-exclusive, it's very useful and worth a sneak peak.Eevee lights + Post effects - Shadow bias, contact shadows, bloom, reflection probes, baked GI...all things covered here.Eevee materials - It's so nice that Eevee's materials are compatible with Cycles. Though it's important to be aware of where they're different, especially when it comes to transparency.Game art tricks - Since Eevee is a game engine at heart, it helps to know some game artist tricks to both improve visual quality and speed optimize your scene.《Blender全面核心训练练视频教程》中文字幕版: