CG数据库 >> SynthEyes影视级目标跟踪技术大师级视频教程

本教程是关于SynthEyes影视级目标跟踪技术大师级视频教程,时长:6小时54分,大小:8.8 GB,MP4高清视频格式,教程使用软件:SynthEyes,附源文件,作者:Ben Allan ACS,共10个章节,语言:英语。

分享SynthEyes提供了一个完整的高端功能集,包括跟踪、设置重建、稳定和动作捕捉。

它可以处理摄像机跟踪、对象跟踪、从参考网格进行对象跟踪、摄像机+对象跟踪、多镜头跟踪、三角架跟踪、立体镜头、节点式的立体镜头、缩放、镜头失真、灯光解决方案。

它也能够处理任何分辨率的镜头——DV、HD、电影、 IMAX,64位、16位或32位浮点数据,并且能够在具有成千上万帧的镜头上使用。

简化和加快了绿屏幕镜头的跟踪。

图像预处理能够帮助你移除纹理、压缩失真、off-centering或者改变灯光;改善了低对比度的镜头。

纹理能够从图像序列的网格中提取,产生更高的分辨率和更低的噪点。

对于富有挑战性的镜头,SynthEyes能够对整个跟踪流程进行控制。

包括用来监督跟踪、自动/监督跟踪、偏移跟踪、逐步解决、硬和软的路径锁定系统、低角度镜头拍摄时的距离约束等高效工作流程。

你可以使用跟踪约束、摄像机约束来设置坐标系统。

SynthEyes能够导出25个不同的2D和3D格式。

Sizzle脚本语言支持你自定义标准导出,或者添加你自己的导入、导出或者工具。

你可以自定义配色方案,键盘映射和视图配置。

SynthEyes可用于Windows32位或64位操作系统版本。

SynthEyes可用于Mac OS X平台。

专业人员能够选择PC或Mac的64位版本,以利用4GB的RAM来加速自己的工作流程。

SynthEyes也可以充分利用你的多核机器、多线程算法的优势。

视频预览:前天 11:24前天 11:24前天 11:24前天 11:24前天 11:24前天 11:24前天 11:24前天 11:24前天 11:24前天 11:24前天 11:24前天 11:24前天 11:24前天 11:24前天 11:24This course will be no exception to Victor Wolansky’s other offerings, with wicked shots as long and as complicated as they can get. But it’s not tricks without a reason, as he will examine many of the new improvements of Syntheyes 1212 (yes, 1212 is the version). The release creates significant changes in the workflow compared to previous versions, especially a good introduction to the new “Phases”.One of the main goals behind this course is to hone your manual tracking skills, the most important skill a matchmoving artist should master. These skills can differentiate you from the rest. Knowing where to add manual trackers so they are the most effective, how to follow super blurred features, or how to use almost non-existing tracking points like the surface of water.Wolansky will also cover how you can generate survey information from assets such as photos, witness cameras, and simple data from the set. And then use it to help you solve very complex camera paths.CLASS 1Important changes that affect performance and new workflows, start of the first lesson, solving stills for survey extraction.CLASS 2Using survey information from previous lesson to force the solve to correct sliding and be correctly oriented and scaled.CLASS 3Shot mostly out of focus, use of "Phases" to properly orient and scale.CLASS 4Tracking of two shots and using target points between shots to get identical alignment between multiple cameras on the same location.CLASS 5Heavy motion blur, learning to place supervise trackers, solve in stages, object crossing in front of camera interrupting all trackers.CLASS 6Using a witness camera mounted on the main camera to solve a shot of a long lens, something very difficult especially if we lose sight of ground and anything to track. Part 1.CLASS 7Matching the cameras in 3DS MAX. Another shot with tons of motion blur and really hard to pick features to track and camera looking at the sky and coming back down with few trackers to follow. Use of "Phases" to test different orientations and possibilities, something impossible in the past with SYN without creating multiple projectsCLASS 8Extremely complicated shot, we will use first part and create survey information out of it that will be used to force second part to match and not slide. Part 1CLASS 9Extremely complicated shot. Part 2CLASS 10The ultimate test. Tracking a boat at speed from a moving vantage point.