本教程是关于Flame后期制作快速入门技术训练视频教程,时长:2小时50分,大小:550 MB,MP4高清视频格式,教程使用软件:Flame,附源文件,作者:Christoph Zapletal,共6个章节,语言:英语。
分享Flame由是Autodesk公司开发的一款高端电影剪辑和特效制作系统。
Flame是用于高速合成、高级图形和客户驱动的交互设计的终极视觉特效制作系统。
Autodesk Flame 提供出色的性能和荣获奥斯卡奖的工具。
从全国性的电视广告片和音乐电视到风靡一时的电影,Flame 为视觉特效艺术家成功完成制作项目提供了所需的交互性和灵活性。
This new Flame Assist & Flare course is designed to get artists up to speed quickly and give them an inside track on the newest editions of the software before they are released to the public. You’ll learn many of the tools that editors and assistants need to know in order to do time-consuming support tasks, such as project setup, media management, advanced conform, as well as archiving and restore. You’ll also learn how to work on more complex shots that require color correction, masking, tracking, and green screen composting.Course instructor and flame artist Michael Furey maintains an active involvement with Autodesk as a beta tester for Flame and has more than twelve years of experience as an editor and compositor. The course begins with a clear overview of each application, the differences between them and how they fit into the Flame Premium family. After that, we'll conform a timeline and work on shots with a project-based approach to learning them. Our goal is to have course members be able to execute entry to intermediate level tasks on Flame Assist and Flare that would be expected of them at a post production facility.CLASS 1In this class I'll show how to configure each app, create a user profile, explain the user preferences, start a project, discuss the user interface, and import an XML from an offline edit.CLASS 2I'll show you how to conform a timeline, match it to the reference Quicktime, and rebuild some effects using timelineFX. I'll also introduce you to working in BatchFX.CLASS 3In this class we will go over the desktop and how to keep it organized. We will talk about the paint tool and demonstrate how to use it for shot clean up. And we will import some graphics into our project and discuss the various ways to composite them.CLASS 4In this class we'll talk about and work in BatchFX in order to create a tag page for our promo using several different compositing techniques, including Action.CLASS 5In this class I'll demonstrate some color matching techniques using the Color Warper, tracking within Action, and we'll finish the promo that we've been working on.CLASS 6In this class we will start a project in Flare and discuss the differences between the two apps. We will also do a selective color correction and sky replacement in Batch.CLASS 7In Flare we will use GMASKS to remove the visible camera crew from a shot. Then we will use 2 point tracking to stabilize the shot and color correct it using a LUT Editor.CLASS 8In this class we will work inside Flare to white balance a shot using the Color Warper, create text using the Text node, and use the Planar Tracker inside Action.CLASS 9Using the Modular Keyer in Action we will composite a green screen sequence. I'll also demonstrate how to use Pixel Spread and Degrain to fine tune the composites.CLASS 10In this last class we will talk more about how to share media and setups between the two apps. We will also cover archiving and matchbox shaders.