本教程是关于Blender科幻机器人硬表面建模完整工作流程视频教程,时长:36分钟,大小:706 MB,格式:MP4,教程使用软件:Blender,附源文件,作者:Victor Duarte,共7个章节,语言:英语分享
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。
blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。
动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
In this class we are going to learn how to create our own trees!
If you ever tried to make a nature scene or an exterior archviz scene or a concept artwork, you’ll probably now how hard it is to add vegetation and also keep it varied and realistic, specially for trees. There are tones of resources out there, but it’s also hard sometimes to find the kind of tree you’re looking for.
So in order to have more freedom while creating our scene we will be using a free addon for the tree creation. Then we will explore the different possibilities that brings this addon and take a look on the leaf material, taking special care on the translucent setup to achieve realistic behavior of the light.
After that, we will create some twigs and populate the tree.
Finally we will take a look on how to create different variations of the same tree and keep it ready to append to our projects!
In this class you’ll learn:
How to download and install the Free addon: Mtree
Create a basic tree shape and generate different branch levels
How to Save and Load different presets quickly
How to set a realistic translucent leaf material
Create different twig variations and populate the tree
Generate different variations of the same tree quickly