CG数据库 >> 存档 3623

Digital Tutors - Object Replacement with Magic in RealFlow 5

Digital Tutors - Painting Metal Armor for Production in MARI

Digital Tutors - Painting Mystical Concept Art in Photoshop

Digital Tutors - Painting Realistic 3D Skin Textures in Photoshop

Digital Tutors - Painting Realistic Skin Textures in ZBrush and Marmoset Toolbag

Digital Tutors - Painting Realistic Skin in MARI Hands

Digital Tutors - Painting Textures for Low Polygon Props in MARI

Digital Tutors - Painting a Dynamic Dragon in Photoshop

Digital Tutors - Painting a Portrait in ArtRage

Digital Tutors - Painting and Rendering PTex Textures using Mudbox and Maya

Digital Tutors - Particle Systems and Foundations in MODO

Digital Tutors - Photo-bashing an Interstellar Space Craft in Photoshop

Digital Tutors - Photogrammetry in Memento and ZBrush

Digital Tutors - Photorealistic Car Modeling in Maya 2004

Digital Tutors - Photorealistic Chocolate in Realflow

Digital Tutors - Photorealistic Nighttime Water Shading and Rendering in Maya and modo

Digital Tutors - Physically Based Rendering in Substance Painter

Digital Tutors - Physically Based Shading for Unity Using Substance Designer

Digital Tutors - Pipeline Integration with Maya 2011 and RealFlow 5

Digital Tutors - Pipeline integration with Mudbox 2012 and Maya 2012

Digital Tutors - Pluralsight - Game Asset Production Pipeline for Unity

Digital Tutors - Polygon and Sub-D Modeling Workflows in Softimage

Digital Tutors - Populating Complex Environments Using Python in Maya

Digital Tutors - Procedural Rigging in Python with Custom Library in Maya

Digital Tutors - Product Design Pipeline Concepting a Watch in Photoshop

Digital Tutors - Product Design Pipeline Modeling a Watch in Rhino

Digital Tutors - Product Design Pipeline Rendering a Watch in KeyShot

Digital Tutors - Product Design Visualization in Rhino and V-Ray

Digital Tutors - Product and Packaging Visualization in CINEMA 4D and After Effects

Digital Tutors - Production Modeling for Games and 3D Printing in ZBrush and 3ds Max


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