CG数据库 >> 存档 3032

CGCookie - Fundamentals of Lighting

CGCookie - Fundamentals of Materials and Textures

CGCookie - Fundamentals of Mecanim Animation

CGCookie - Fundamentals of Particle Systems

CGCookie - Fundamentals of Pathfinding

CGCookie - Fundamentals of Physics

CGCookie - Fundamentals of Rigging

CGCookie - Fundamentals of Rigging

CGCookie - Fundamentals of UI Design

CGCookie - Fundamentals of Virtual Reality

CGCookie - Fundamentals of the Unity Interface

CGCookie - Human skin with VRay

CGCookie - Intro to Motion Graphics Backgrounds with the Video Sequence Editor

CGCookie - Intro to Motion Graphics Backgrounds with the Video Sequence Editor

CGCookie - Intro to Normal Map Modeling for Games

CGCookie - Introduction to 2D Perspective

CGCookie - Introduction to Retopology

CGCookie - Learning Flow - Fundamentals of Digital Sculpting

CGCookie - Modeling Modular Game Assets

CGCookie - Modeling Realistic Characters with Blender

CGCookie - Modeling Weapons for a First Person Shooter

CGCookie - Modeling a Post Apocalyptic Vehicle

CGCookie - Modifier Stack Order

CGCookie - Noob to Pro Shader writing for Unity 4 Intermediate

CGCookie - Painterly Environment Course

CGCookie - Painting with Ambient Occlusion

CGCookie - Rigging Tank Treads in Blender

CGCookie - Sculpting Wrangler

CGCookie - Shading Procedural Rocks

CGCookie - Shooting Plasma Energy


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