CGMA – Next Gen Character Creation Mentorship – 2018
CGMA – Organic World Building in UE4
CGMA – Sculpting Anatomy from Animal to Creature
CGMA – Stylized Characters in 3D
CGMA – Texturing and Shading for Games
CGMA – Texturing and Shading for Games
CGMA – The Art of Color And Light with Marco Bucci
CGMA – The Art of Color And Light with Marco Bucci
CGMA – The Art of Lighting for Games
CGMA – UE4 Modular Environments with Clinton Crumpler
CGMA – Vegetation & Plants for Games
CGMA – Vegetation & Plants for Games
CGMA – Weapons and Props for Games
CGMA – ZBrush for Concept & Iteration
CGMA透视绘画技巧大师班视频教程 CGMA Intro To Perspective Week 1-6
CGMagazine – August/September 2016-P2P
CGMagno Workshop – Next Generation Game Character
CGMagno Workshop – Next Generation Game Character
CGMagno Workshop – Next Generation Game Character
CGMaster Academy – 2D Animation Body Mechanics
CGMaster Academy – Environment Concept Design
CGMaster Academy – Fundamentals of Environment Design
CGMaster Academy – Motion Graphics
CGMaster Academy – Texturing and Shading for Games
CGMaster Academy – Texturing and Shading for Games
CGMasters & Creative Shrimp – Hard Surface Modeling in Blender
CGMasters - Blender - Master It Vol. 1 & 2 - Fundamentals