CG数据库 >> 存档 3041

CGMA – Next Gen Character Creation Mentorship – 2018

CGMA – Organic World Building in UE4

CGMA – Rigging for Games

CGMA – Sculpting Anatomy from Animal to Creature

CGMA – Stylized Characters in 3D

CGMA – Texturing and Shading for Games

CGMA – Texturing and Shading for Games

CGMA – The Art of Color And Light with Marco Bucci

CGMA – The Art of Color And Light with Marco Bucci

CGMA – The Art of Lighting for Games

CGMA – UE4 Modular Environments with Clinton Crumpler

CGMA – Vegetation & Plants for Games

CGMA – Vegetation & Plants for Games

CGMA – Weapons and Props for Games

CGMA – ZBrush for Concept & Iteration

CGMA3D游戏人物角色毛发ZB制作视频教程

CGMA透视绘画技巧大师班视频教程 CGMA Intro To Perspective Week 1-6

CGMW 迈克尔·汉普顿的解析手绘教程 2

CGMagazine – August/September 2016-P2P

CGMagno Workshop – Next Generation Game Character

CGMagno Workshop – Next Generation Game Character

CGMagno Workshop – Next Generation Game Character

CGMaster Academy – 2D Animation Body Mechanics

CGMaster Academy – Environment Concept Design

CGMaster Academy – Fundamentals of Environment Design

CGMaster Academy – Motion Graphics

CGMaster Academy – Texturing and Shading for Games

CGMaster Academy – Texturing and Shading for Games

CGMasters & Creative Shrimp – Hard Surface Modeling in Blender

CGMasters - Blender - Master It Vol. 1 & 2 - Fundamentals


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