Dixxl Tuxxs – Rigging Quadrupeds in Maya
Dixxl Tuxxs – Rigging Your First Character in MODO
Dixxl Tuxxs – Rigid Body Tips and Tricks in Maya 钢体提示和技巧
Dixxl Tuxxs – Sculpting Human Arms in ZBrush 解剖塑身教程
Dixxl Tuxxs – Sculpting Human Legs in ZBrush
Dixxl Tuxxs – Sculpting Human Torsos in ZBrush 人物躯干雕刻教程
Dixxl Tuxxs – Sculpting Workflows in Blender
Dixxl Tuxxs – Sculpting a Dragon Scroll Asset in ZBrush
Dixxl Tuxxs – Sculpting a Low Polygon Jacket Using UVs in ZBrush
Dixxl Tuxxs – Sculpting the Female Body in ZBrush
Dixxl Tuxxs – Short Film Compositing Techniques in NUKE
Dixxl Tuxxs – Simulating Dust Dynamics for Object Impacts in Maya
Dixxl Tuxxs – Simulating Realistic Melting Wax in RealFlow
Dixxl Tuxxs – Simulating a Disintegration Effect in Maya
Dixxl Tuxxs – Simulating a Shattering Light Bulb in Maya
Dixxl Tuxxs – Solving Common Issues with Matchmoving in PFTrack and Maya
Dixxl Tuxxs – Solving Multiple Shot Types in PFTrack
Dixxl Tuxxs – Sound Effector in CINEMA 4D
Dixxl Tuxxs – Stereoscopy Basics: Entering the Third Dimension
Dixxl Tuxxs – Texturing Game Props in 3ds Max and Photoshop
Dixxl Tuxxs – The Anatomy Of Email Design In HTML
Dixxl Tuxxs – The Anatomy of Email Design in HTML
Dixxl Tuxxs – The Evolving Features of Illustrator CC
Dixxl Tuxxs – The Evolving Features of Photoshop CC
Dixxl Tuxxs – Tips for Motion Graphics Lighting and Materials in CINEMA 4D
Dixxl Tuxxs – Tracking Using SynthEyes and Maya
Dixxl Tuxxs – Tracking in After Effects
Dixxl Tuxxs – Traditional Animation Techniques in Photoshop
Dixxl Tuxxs – Traditional Animation Techniques in Photoshop (2013)
Dixxl Tuxxs – Transferring Textures Between Assets in MARI